Fantastic Links and Where To Find Stuff [mentioned in Nadia’s NZGDC 2021 Talks!]


Kia ora! Ngā mihi for coming along to one or both of my talks at NZGDC this year! I wish I could take the credit for a lot of what I talked about but they are the culmination and amalgamation of many other great minds. For more info about any of the topics I spoke about check out the links below or get in touch with the Black Salt team!



From Prototyping to Production; Market-driven processes and agile methodologies for smooth(er) game development that = profit (maybe)   

Steam Statistics:

  • General Steam stats
  • Steam Gameplay stats
  • Steam Pricing & Revenue stats


Article by GameDiscoverCo on what to factor in when modelling your net Revenue


Developers guide to releasing a game on Steam on GameIndustry.Biz by Marie Dealessandri

  • Steam Page
  • Wishlists
  • Price Setting and Sales


How to Prototype a Game in Under 7 Days on Gamasutra by Kyle Gray, Kyle Gabler, Shalin Shodhan and Matt Kucic


Lessons in Prototyping from Game Design on by Amar Singh


T-Shirt Sizing Estimation by Ankur Mistry on


A comprehensive introduction to Agile Game Development with Scrum by Clinton Keith on Gamasutra


Retrospective Exercises Toolbox by Ben Linders Consulting


Thoughts from a Studio Manager on Creating Great Work Cultures



Maslow’s Hierarchy of Needs Wikipedia page


Delegation Poker & Delegation Board on Management 3.0 by Jurgen Appelo



Check out Dredge on Steam! ^ ^