Fantastic Links and Where To Find Stuff [mentioned in Nadia’s NZGDC 2021 Talks!]

 

Kia ora! Ngā mihi for coming along to one or both of my talks at NZGDC this year! I wish I could take the credit for a lot of what I talked about but they are the culmination and amalgamation of many other great minds. For more info about any of the topics I spoke about check out the links below or get in touch with the Black Salt team!

 

 

From Prototyping to Production; Market-driven processes and agile methodologies for smooth(er) game development that = profit (maybe)   

Steam Statistics:

  • General Steam stats
  • Steam Gameplay stats
  • Steam Pricing & Revenue stats

 

Article by GameDiscoverCo on what to factor in when modelling your net Revenue

 

Developers guide to releasing a game on Steam on GameIndustry.Biz by Marie Dealessandri

  • Steam Page
  • Wishlists
  • Price Setting and Sales

 

How to Prototype a Game in Under 7 Days on Gamasutra by Kyle Gray, Kyle Gabler, Shalin Shodhan and Matt Kucic

 

Lessons in Prototyping from Game Design on medium.com by Amar Singh

 

T-Shirt Sizing Estimation by Ankur Mistry on c-sharpcorner.com

 

A comprehensive introduction to Agile Game Development with Scrum by Clinton Keith on Gamasutra

 

Retrospective Exercises Toolbox by Ben Linders Consulting

 

Thoughts from a Studio Manager on Creating Great Work Cultures

Books:

 

Maslow’s Hierarchy of Needs Wikipedia page

 

Delegation Poker & Delegation Board on Management 3.0 by Jurgen Appelo

 

 

Check out Dredge on Steam! ^ ^