We’re excited to announce the release of our first DLC for DREDGE: The Pale Reach! The Pale Reach DLC brings with it a new side story, new equipment, new fish to catch and more. You can watch the launch trailer here, and beyond are the patch notes for this update.
Your continued support and enthusiasm have been instrumental in making this DLC possible.
Owners of “The Pale Reach” DLC will find a new area – and all the features and content it contains.
Players can check their map to see how to get to this new area.
Added a “Control Icon Style” setting to the Display tab. This can be used to force the game to use Xbox/PlayStation/Nintendo Switch button icons, instead of attempting to detect what’s plugged in. (PC Only)
Added a “Heartbeat SFX” setting to the Accessibility tab. This can be disabled to silence in-game SFX that feature a heartbeat. (These SFX are mostly in The Pale Reach)
Added Razer Chroma integration for a number of in-game effects.
The game should no longer silently overwrite a corrupt save when loading from the main menu. It will now show an error message directing players to customer support for recovery assistance.
Fixed an issue introduced in 1.3.0 that caused crashes when reading some messages in some languages.
Fixed an issue where save files could grow too large, causing crashes on Nintendo Switch.
Fixed an issue where the dock at Ingfell would disappear if you looked at it from the wrong angle.
Fixed an issue where the previous line of dialogue would show for a frame as the new line was loading in, making it look and feel as though you’d accidentally skipped over a line. This issue was more prevalent in Chinese, Japanese and Korean languages.
Fixed an issue where restoring settings back to default would cause the game to forget which save to use for the ‘Continue’ button.
Fixed an issue where the in-game time would slow or sometimes stop progressing completely for some players. This usually occurred on long-running saves of over 150 days of in-game progress.
Fixed an issue where some Red Snapper, Barreleye and Ghost Shark fishing spots were not repopulating correctly.
Fixed an issue where a couple of the wildlife encounters could very occasionally breach through islands.
Fixed an issue with a collision box on one of the islands in Stellar Basin.