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Dev Blog

Dredge Developer Blog – Sprint 12

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

August 23, 2021
by Black Salt Games (Nadia)
3
Dev Blog

Dredge Developer Blog – Sprint 11

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

August 23, 2021
by Black Salt Games (Nadia)
2
Dev Blog

Dredge Developer Blog – Sprint 10

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

August 15, 2021
by Black Salt Games (Nadia)
2
Dev Blog

Dredge Developer Blog – Sprint 9

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

July 15, 2021
by Black Salt Games (Nadia)
2
Dev Blog

Dredge Developer Blog – Sprint 8

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

June 28, 2021
by Black Salt Games (Nadia)
2
Design

Does prescribing your player character’s personality restrict your audience?

  “Is your character likable?” - This was a question that pulled us up short. We were looking for advice on our vision for the story and narrative from an expert and had the opportunity to talk to David Brechin-Smith from

June 10, 2021
by Black Salt Games (Nadia)
4
Dev Blog

Dredge Developer Blog – Sprint 7

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

June 9, 2021
by Black Salt Games (Nadia)
2
Dev Blog

Dredge Developer Blog – Sprint 6

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

May 26, 2021
by Black Salt Games (Nadia)
3
Tutorial Visual Effects

Tutorial: Creating bird particles using Unity and Shader Graph

This tutorial was written by Alex from Black Salt Games.   If you need bird particles too, here's how I did it using Unity and Shader Graph!   First you need a seagull model. This is the one I made using Blender and all

May 26, 2021
by Black Salt Games (Nadia)
8
Dev Blog

Dredge Developer Blog – Sprint 5

In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re

May 17, 2021
by Black Salt Games (Nadia)
1
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black salt games

Black Salt Games is a small indie studio from New Zealand driven by a love for video games. Our goal is to make interesting games that we’d want to play!

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