Dredge Developer Blog – Sprint 6
In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re
Tutorial: Creating bird particles using Unity and Shader Graph
This tutorial was written by Alex from Black Salt Games. If you need bird particles too, here's how I did it using Unity and Shader Graph! First you need a seagull model. This is the one I made using Blender and all
Dredge Developer Blog – Sprint 5
In our Developer Blog Updates we’ll talk about some of the work we’ve completed in the previous two weeks and explain our approaches. Through this you’ll get an understanding of our game development methods and tidbits on the features we’re